Palace of Nirvana
Introduction:
The Palace of Nirvana that requires six characters of any class that are at least level 100. This instance is designed to improve either your gear or weapon.
Requirements:
Party of 6 Level 100 Characters
Nirvana Palace Key x1 (Per Person)
Squad:
There are many ways to do Nirvana and this is what i think is most efficient.
1 - Fist BM of at least 4.0 Attack Speed
1 - Cleric
3 - Damage Dealers (Not Wizards or Psychics)
1 - Veno (For Purge)
Bosses:
Tier 1: Inferno Sovereign
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Have The BM/Tank run in and aggro the boss. The boss doesnt have a magic attack only a mana drain and AoE Cancel range skills. Afterwards, pillars will spawn. Kill all of these, you need to kill them in order to kill the boss. Also, avoid the blue circles/rings because they will do 5,000 damage a hit.
Once all of the pillars are dead you can kill the boss. If your squad is cooperative enough you can pull the boss into the hallway and the circles will not spawn on you.
Drops:
Coins
This boss gives a lot of exp. Its good to use hyper on it.
Tier 2: Noxious Sovereign
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This boss is really easy. It buffs itself occasionally just purge it off. It does and AoE Wood Debuff but shouldn't affect anyone.
Drops:
Dim Nirvana Palace Chest
Coins
Tier 3:Vampiric Sovereign
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Ok this boss requires coordination. When you first attack the boss, it will spawn 6 wolves. You need to kill these ALL AT ONCE. Usually a BM will dragon and the party will drop AoEs. Once you kill them all at once continue with the boss. This boss can be a pain to magic/mana based users. Occasionally the boss will drain ALL of your mana.
Drops:
Bronze Nirvana Palace Chest
Coins
Tier 4:
This is where Nirvana Becomes Inconsistent. You have a chance of one of three different types off bosses.
Demonic Tyrant:
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It is VERY similar to the Super-Almight-Slash boss in Frostcovered City. But this one has SUPER HUGE range. Even at max distance on an archer you can attack the boss during it. The whole party has to run as far as possible away from the boss.
The Second boss looks like the Machinoslit World Boss. This one is similar to the boss in frostcovered that spawns the Hands in the Experience room. The white mobs will explode if you kill them. The black ones will explode if you don't kill them. They do 5,000 AoE damage. At around 40% the boss starts AoE'ing like a mad man which makes the boss confusing. Expect many deaths.
The Third "Bonus" boss spawns mobs that will put your Pdef to 0% and stun the hell out of you. This boss is rather annoying. Just kill the mobs as they spawn. But luckily this boss has a 100% chance to drop 2 boxes!
Drops:
Bronze Nirvana Palace Chest
Coins